by Nathan Marchand
May 10, 2013
While Children of the Wells is a character-driven saga, all characters need a world to live in. Last week, my partner in crime, Tim, wrote about how we created the magic system in CotW. But magic is just one part (albeit a big one) of this world.
Once we determined that magic pooled in wells, we realized that civilizations would develop around them, much like cities formed around bodies of water in our world. The larger the wells, the larger the cities. Because of this, we decided to have city-states as opposed to countries, each one with a distinct culture. After much discussion, we settled on having three large wells, which would be the hearts of the three most powerful cities on this continent, all of them warring and/or competing with one another for dominance.
While all the staff members contributed ideas for each city, much credit must go to the writers of our earliest stories for creating the different cities and the characters who inhabit them. (more…)






